Gaming & Media Solution

Low-latency, attack-resistant networks for games and streaming

Challenges

Players are extremely sensitive to lag

DDoS attacks are routine in the industry

Launches and events bring heavy concurrency

Solution highlights

  • Multi-line BGP access reduces lag
  • Protected servers and IPs absorb large attacks
  • High bandwidth for concurrent live streams
  • GPU rendering and transcoding

Architecture

AccessCDN / anti-DDoS / WAF
ComputeECS / containers / bare metal
DataCloud DB / object storage
IntelligenceLLMs / knowledge / agents

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